Yup, with the latest changes while making the dialogues, I began to realize how confusing some of the storyline has become. Primarily specific chars at specific times. So, I'll be messing around the storyline wiki page in the next few days making corrections before posting more summaries into the Dialogue bulletin board thread. :3
I've also been playing other games for any new and exciting storyline mechanics, POVs, etc. Lately been playing some Agarest War Zero, Elder Scrolls: Oblivion (waiting for Skyrim to come out this Nov. *w*), Starcraft 2, and the free trial version of RIFT. The CP system is used in AWZ, though Oblivion is too much of a beast for some of its content, but SC2 and RIFT may provide some situational events that push for dialogue cut-scenes and encounter cut-scenes.
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