So, what's this about?
Simple enough... the game has a day system built in, basically the days do pass by, even if they don't change anything story-wise, and each day has a name, like in the real world, and similarly the names come from those of ancient gods, in this case the Wills of Ar Ciel.
But how to make it simple for a player to know what day is it?
Yeah, save points tell you which is the current day but that's hardly enough.
The idea was to come up with something to make it easier... like a symbol for each day, a mark of the patron Will of the day that could make it easy to tell days apart....
And that was actually the first task that I wanted to take upon myself in the development. (did you know that, eh? Eh? XD)
I did come up with something, but I missed the point entirely, after all difficult mandala-like designs weren't going to cut it (even if Saori's work on Salapator's one was still very epic), but as today I can say that my mission is over.
The Wills have their Glyphs!
I'm pretty happy on how they all turned out, and I want to give proper credit in here to ObsidianDawn for having made the GIMP/Photoshop brushes that made it all possible. Without those things I wouldn't have made it, so Trass, remember to make a mention in the credit roll XD
Okay, now that my mission is complete I can go back to my mother planet... /is shot
Just kidding! It's not that easy to get rid of me! ^^
What's the point of knowing what day is it, you ask?
<_<
>_>
Ask to our most gracious Pepen host, will ya? /throws smoke bomb and disappears
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